[{"data":1,"prerenderedAt":335},["ShallowReactive",2],{"blog-lost-track-of-your-campaign":3,"header-how-to":270},{"_path":4,"_dir":5,"_draft":6,"_partial":6,"_locale":7,"title":8,"description":9,"slug":10,"date":11,"author":12,"tags":13,"target_keyword":19,"body":20,"_type":264,"_id":265,"_source":266,"_file":267,"_stem":268,"_extension":269},"/blog/2026-08-23-lost-track-of-your-campaign","blog",false,"","You've Lost Track of Your Campaign. Here's How to Get It Back.","A practical recovery process for a campaign that got away from you, whether it stalled three weeks ago or three months ago. Start from what your players remember, not from your notes.","lost-track-of-your-campaign","2026-08-23","MythWeaver Team",[14,15,16,17,18],"dungeon master","campaign management","hiatus","D&D","TTRPG","lost track of d&d campaign",{"type":21,"children":22,"toc":253},"root",[23,31,36,41,48,53,58,83,88,94,99,110,115,120,126,131,136,141,147,152,157,163,168,173,179,184,189,194,206,212,217,227,237,243,248],{"type":24,"tag":25,"props":26,"children":27},"element","p",{},[28],{"type":29,"value":30},"text","Almost every long campaign goes through this. There was a gap, or a run of sessions where nobody wrote anything down, and now you aren't sure what your players are owed, who that NPC was, or what the plan even was.",{"type":24,"tag":25,"props":32,"children":33},{},[34],{"type":29,"value":35},"The instinct is to go back through your notes and rebuild the record. That's usually the wrong first move, and it's why so many stalled campaigns never restart. Rebuilding is a big job with no visible progress, so it gets postponed, and postponing it's what turns a three week gap into a dead campaign.",{"type":24,"tag":25,"props":37,"children":38},{},[39],{"type":29,"value":40},"Here's a process that gets you playing again in one evening of prep.",{"type":24,"tag":42,"props":43,"children":45},"h2",{"id":44},"first-decide-what-youre-actually-recovering",[46],{"type":29,"value":47},"First, decide what you're actually recovering",{"type":24,"tag":25,"props":49,"children":50},{},[51],{"type":29,"value":52},"You don't need your campaign's full history. You need enough to run the next session. Those are wildly different amounts of work, and conflating them is the trap.",{"type":24,"tag":25,"props":54,"children":55},{},[56],{"type":29,"value":57},"To run the next session you need four things:",{"type":24,"tag":59,"props":60,"children":61},"ol",{},[62,68,73,78],{"type":24,"tag":63,"props":64,"children":65},"li",{},[66],{"type":29,"value":67},"Where the party physically is, and what they were about to do",{"type":24,"tag":63,"props":69,"children":70},{},[71],{"type":29,"value":72},"What they are owed and what they owe",{"type":24,"tag":63,"props":74,"children":75},{},[76],{"type":29,"value":77},"Who is currently a problem",{"type":24,"tag":63,"props":79,"children":80},{},[81],{"type":29,"value":82},"One thing that can happen in the first ten minutes",{"type":24,"tag":25,"props":84,"children":85},{},[86],{"type":29,"value":87},"Everything else can be recovered later, or never. A campaign isn't a wiki. It's fine for the details of session nine to be permanently gone.",{"type":24,"tag":42,"props":89,"children":91},{"id":90},"start-with-your-players-not-your-notes",[92],{"type":29,"value":93},"Start with your players, not your notes",{"type":24,"tag":25,"props":95,"children":96},{},[97],{"type":29,"value":98},"This is the part people skip and it's the highest-yield step by a wide margin.",{"type":24,"tag":25,"props":100,"children":101},{},[102,104],{"type":29,"value":103},"Send one message to the group: ",{"type":24,"tag":105,"props":106,"children":107},"strong",{},[108],{"type":29,"value":109},"\"Before we pick this back up, what do you remember? What was your character in the middle of?\"",{"type":24,"tag":25,"props":111,"children":112},{},[113],{"type":29,"value":114},"You'll get better information than your notes contain, for three reasons. Players remember what mattered to them, which is exactly the stuff that should drive the next session. They remember things you never wrote down. And their memory is now canon anyway, because a detail nobody remembers has no effect on the game.",{"type":24,"tag":25,"props":116,"children":117},{},[118],{"type":29,"value":119},"Take what comes back at face value. If three players agree the merchant owed them a favour and your notes say otherwise, the merchant owes them a favour.",{"type":24,"tag":42,"props":121,"children":123},{"id":122},"then-do-a-single-pass-with-a-timer",[124],{"type":29,"value":125},"Then do a single pass, with a timer",{"type":24,"tag":25,"props":127,"children":128},{},[129],{"type":29,"value":130},"Give yourself forty minutes. Not an evening. A timer is what stops this becoming an archaeology project.",{"type":24,"tag":25,"props":132,"children":133},{},[134],{"type":29,"value":135},"Work backwards from the most recent thing you have and stop as soon as you can answer the four questions above. Whatever you have at the end is your record. Write it down in one place.",{"type":24,"tag":25,"props":137,"children":138},{},[139],{"type":29,"value":140},"Don't tidy anything. Don't reorganise your folders. Don't rename files. Those are avoidance activities that feel like work.",{"type":24,"tag":42,"props":142,"children":144},{"id":143},"write-one-page-and-send-it",[145],{"type":29,"value":146},"Write one page and send it",{"type":24,"tag":25,"props":148,"children":149},{},[150],{"type":29,"value":151},"One page, and it looks like a recap. Where you are, what happened last, what each character was doing, what is open. Send it to the group two days before you play.",{"type":24,"tag":25,"props":153,"children":154},{},[155],{"type":29,"value":156},"This does more than inform them. It signals that the campaign is alive, which is most of why a stalled campaign stays stalled. Everybody is waiting to see if anyone else still cares.",{"type":24,"tag":42,"props":158,"children":160},{"id":159},"open-the-next-session-with-the-loose-end",[161],{"type":29,"value":162},"Open the next session with the loose end",{"type":24,"tag":25,"props":164,"children":165},{},[166],{"type":29,"value":167},"Not with a summary. Don't spend the first twenty minutes recapping, because you'll lose the room.",{"type":24,"tag":25,"props":169,"children":170},{},[171],{"type":29,"value":172},"Open on something that's already in motion, ideally something a player told you their character was in the middle of. The person who owed them money turns up. The letter arrives. The thing they were hunting is at the door. Momentum first, context as it becomes needed.",{"type":24,"tag":42,"props":174,"children":176},{"id":175},"if-it-was-audio-you-lost-not-notes",[177],{"type":29,"value":178},"If it was audio you lost, not notes",{"type":24,"tag":25,"props":180,"children":181},{},[182],{"type":29,"value":183},"A specific and increasingly common version of this: you recorded sessions and never did anything with the recordings. Now there are eleven files and no notes.",{"type":24,"tag":25,"props":185,"children":186},{},[187],{"type":29,"value":188},"That's a better position than it feels like, because the record exists. It's just not readable.",{"type":24,"tag":25,"props":190,"children":191},{},[192],{"type":29,"value":193},"Uploading old recordings works exactly the same as uploading a fresh one, however long ago they were made. You get the recap, the per-character notes, and the names of everyone the party met. Doing that for the last two or three sessions is usually enough to answer all four questions above without you listening to a minute of audio.",{"type":24,"tag":25,"props":195,"children":196},{},[197,204],{"type":24,"tag":198,"props":199,"children":201},"a",{"href":200},"/pricing",[202],{"type":29,"value":203},"One session a month is free",{"type":29,"value":205},", so you can test that on your most recent recording before deciding whether to do the rest.",{"type":24,"tag":42,"props":207,"children":209},{"id":208},"how-to-not-be-here-again",[210],{"type":29,"value":211},"How to not be here again",{"type":24,"tag":25,"props":213,"children":214},{},[215],{"type":29,"value":216},"Two habits, and only two, because a longer list won't survive.",{"type":24,"tag":25,"props":218,"children":219},{},[220,225],{"type":24,"tag":105,"props":221,"children":222},{},[223],{"type":29,"value":224},"Write down names the moment you invent them.",{"type":29,"value":226}," Two words on a card. Invented names are the only thing in a campaign that's genuinely unrecoverable, because they existed for eight seconds and only in your head.",{"type":24,"tag":25,"props":228,"children":229},{},[230,235],{"type":24,"tag":105,"props":231,"children":232},{},[233],{"type":29,"value":234},"Get something written after each session, even something bad.",{"type":29,"value":236}," Three bullets is enough. A player can do it. A recording can do it. You can do it in the car park. The specific method matters much less than it being every week, because the gaps are what compound.",{"type":24,"tag":42,"props":238,"children":240},{"id":239},"the-reassuring-part",[241],{"type":29,"value":242},"The reassuring part",{"type":24,"tag":25,"props":244,"children":245},{},[246],{"type":29,"value":247},"Campaigns survive this constantly. Groups take three month breaks and come back for another two years. The thing that kills a campaign is almost never the gap in the record, it's the six weeks of nobody scheduling anything while everyone waits for someone else to restart it.",{"type":24,"tag":25,"props":249,"children":250},{},[251],{"type":29,"value":252},"So the fastest fix is usually not better notes. It's picking a date.",{"title":7,"searchDepth":254,"depth":254,"links":255},2,[256,257,258,259,260,261,262,263],{"id":44,"depth":254,"text":47},{"id":90,"depth":254,"text":93},{"id":122,"depth":254,"text":125},{"id":143,"depth":254,"text":146},{"id":159,"depth":254,"text":162},{"id":175,"depth":254,"text":178},{"id":208,"depth":254,"text":211},{"id":239,"depth":254,"text":242},"markdown","content:blog:2026-08-23-lost-track-of-your-campaign.md","content","blog/2026-08-23-lost-track-of-your-campaign.md","blog/2026-08-23-lost-track-of-your-campaign","md",[271,281,289,298,305,312,320,327],{"slug":272,"title":273,"description":274,"job":275,"category":276,"order":277,"featured":278,"image":279,"readTime":7,"updated":280},"set-up-a-campaign-and-invite-players","Set up a campaign and get your players into it","How to start a campaign in MythWeaver and get the rest of your table into it, step by step.","I run a game and I want my table in here with me.","campaign",5,true,"/Images/how-to/campaign-invite.webp","2026-10-22",{"slug":282,"title":283,"description":284,"job":285,"category":276,"order":286,"featured":278,"image":287,"readTime":7,"updated":288},"build-a-character","Build a character step by step","How to build a new character in MythWeaver's character builder, from picking a game to a finished sheet.","I'm making a new character from scratch and I want the sheet to come out right without getting lost halfway.",8,"/Images/how-to/build-steps.webp","2026-10-21",{"slug":290,"title":291,"description":292,"job":293,"category":294,"order":295,"featured":278,"image":296,"readTime":7,"updated":297},"generate-an-image","Generate an image of your character","How to generate an image of your character in MythWeaver, what each go costs you, and the one control that actually changes the result.","I want an image of my character, and I want it to look like the one in my head.","art",10,"/Images/art/valdris-jorin.webp","2026-10-15",{"slug":299,"title":300,"description":301,"job":302,"category":276,"order":295,"featured":278,"image":303,"readTime":7,"updated":304},"import-a-character-sheet","Import a character sheet you already have","How to import a character sheet PDF into MythWeaver, step by step.","I already have this character on a PDF. I want it in MythWeaver without typing it all in again.","/Images/how-to/import-review.webp","2026-10-06",{"slug":306,"title":307,"description":308,"job":309,"category":310,"order":295,"featured":278,"image":311,"readTime":7,"updated":297},"recap-from-a-recording","Turn a recording you already have into a recap","Hand MythWeaver an audio file of your game and get the write-up back. What it asks you along the way, and why the roster question is the one worth answering.","I have the audio from last night's game. I want the write-up.","sessions","/Images/how-to/recap-ready.webp",{"slug":313,"title":314,"description":315,"job":316,"category":276,"order":317,"featured":278,"image":318,"readTime":7,"updated":319},"find-your-way-around-world","Find your way around World","Where the people, places and things from your sessions end up in MythWeaver, and how to keep your own notes on them.","My sessions keep turning up people and places, and I want to know where they went and how to keep my own notes beside them.",15,"/Images/how-to/world-overview.webp","2026-10-23",{"slug":321,"title":322,"description":323,"job":324,"category":310,"order":317,"featured":278,"image":325,"readTime":7,"updated":326},"recap-without-a-recording","Get a recap for a game you didn't record","Forgot to hit record? Type or paste what happened and MythWeaver writes the recap, picks out the people and places, and adds them to your campaign.","We played last night and nobody hit record. I still want the recap.","/Images/how-to/writeup-ready.webp","2026-10-25",{"slug":328,"title":329,"description":330,"job":331,"category":276,"order":332,"featured":278,"image":333,"readTime":7,"updated":334},"share-in-community","Share something you made in Community","How to put a lore entry, an NPC, a map or a whole world from your campaign in front of other DMs, and what happens once they add it.","I made something good for my table and I want other DMs to be able to use it.",20,"/brand/features/community.webp","2026-10-19",1792969069180]